
I don’t know how well you remember the twenty-aughts, but it was a high point for conflict over teaching evolution in the United States. Thanks to lobbying by the Discovery Institute and others, denial of evolution had become an ideological litmus test for conservatives. Organized strategies to impose religious fundamentalism on public school classrooms cropped up nationwide, and these efforts were taken to court on multiple occasions. It was in the midst of all this that the National Museum of Natural History (NMNH) developed and opened its Hall of Human Origins—in sight of Capitol Hill, no less.
In this politically charged climate, one might imagine an exhibition about human evolution would need to be highly didactic, or even combative. But rather than taking an antagonistic stance, the Hall of Human Origins leads with a question: what does it mean to be human? The exhibition presents fossil evidence for how the human species came to be, but also invites visitors to make connections with their own lives and experiences. Fourteen years out from the hall’s March 17, 2010 opening, it’s instructive to look back at the exhibition’s development. How did this visitor-centric interpretive approach come to be, and how has the museum’s audience responded to the exhibition? And in hindsight, would the exhibition’s creators do anything differently?
Origins
More than 50 million visitors have passed through the Hall of Human Origins, but lead curator Rick Potts jokes that about a million of those visits should probably be attributed to him. Indeed, the exhibition and its unique interpretive approach have been on his mind for decades. He first formulated the question “what does it mean to be human?” when teaching anthropology courses at Yale in the early 1980s. The question always inspired a great discussion, and Potts thought it might make an interesting basis for an exhibit about human evolution.
Potts pitched his idea for a human evolution exhibition immediately upon taking a position at NMNH in 1985. Smithsonian secretary Robert Adams liked the concept, but progress on the exhibition stalled within a few years. It was difficult to get any major exhibition off the ground at NMNH during the 80s and 90s because of the lack of consistent leadership. With eleven permanent and acting directors between 1981 and 2003, there was no way to build up momentum for big, multi-year projects. Eventually, Cristián Samper settled into a comparatively lengthy directorship (2003–2012), and greenlit the human evolution exhibition under the working title, What Does it Mean to be Human?
An L-shaped, 15,000 square foot space (which previously contained parts of the North American Mammals and Native American Cultures exhibitions) was designated the future home of the Hall of Human Origins. The core project team began meeting regularly in 2007. Kathleen Gordon was the exhibition developer and Junko Chinen was project manager. Briana Pobiner, Jennifer Clark, and Matt Tocheri joined Potts as in-house scientific advisors. As with most permanent exhibitions at NMNH over the past 25 years, content was developed internally while the 3-D and graphic design was produced in collaboration with the Toronto-based design firm Reich + Petch.
Organization

One of the team’s first tasks was to articulate what an exhibition based around a question would actually be about. The objective was to welcome visitors’ perspectives, but the hall itself couldn’t be a blank canvas. Exploring ways in which the exhibition could address varied perspectives led to some dead ends. One early idea was to feature a section about creation stories from around the world. But while the intention was to be inclusive and respectful of visitors coming to the exhibition from religious backgrounds, the section came across as a straw man, set up in order to be knocked down by the scientific perspective taken by the rest of the exhibition. Choosing which creation stories to include was also a problem, as was the use of terms like “story” and “myth” in the first place.
Instead, the team decided to fill out the exhibition with potential answers to a variation on the central question: What makes us human? Walking upright. Making tools. Living in social groups. Communicating with symbols. Creative expression. These are all valid answers. And crucially, they are potentially meaningful to everyone, regardless of whether the visitor is approaching the question from a more scientific perspective, or a more spiritual one. The exhibition presents the evidence for how and when each of these traits evolved, but leaves it up to the visitor to decide which they feel is most important to their humanity. By encouraging each visitor to take part in the process of making meaning, the exhibition implicitly rejects the prevailing perspective that there are only two ways to view the origins of humanity, and that those perspectives are mutually exclusive.
Organizing the exhibition around “things that make us human” also helped the team discourage the misconception that evolution is progressive or teleological. Visitors are often predisposed to think of evolution like a ladder, where each stage is a more advanced, improved form of what came before. An evaluation of the Hall of Human Biology and Evolution at the American Museum of Natural History found that many visitors viewing the dioramas saw a progression from the small, dark-skinned Homo erectus to the tall, white Neanderthals. The exhibition’s designers had specifically tried to avoid this by arranging the dioramas cyclically, and by including labels explaining that evolution does not have a preordained direction or goal—populations merely adapt to maximize their success in the present environment. Nevertheless, preconceived ideas are powerful, and even these mitigative efforts were apparently not enough. In contrast, the NMNH Hall of Human Origins is not strictly chronological, nor does it focus on one hominin species at a time. This reduces the temptation to plot each display onto a directional axis. It also helps that the hall runs in two directions, and can be entered from either end.
Design

The design of the Hall of Human Origins feels respectful, even reverent. A palette of tans, browns, and other earth tones keep the space from looking garish, and evokes the importance of exploring the deep ancestry of our species. A core design element is a wall of densely-packed horizontal layers, a refrence to the stratigraphic context in which fossils are found. The wall is punctuated by larger-than-life relief sculptures, each one related to one of the key attributes of humanity covered by the exhibition. For example, a hominin with a spear facing an elephant represents how tool use opened up new food sources.
For Briana Pobiner, it was particularly important that the hall’s design put a human face on science. Many people think of science as something cold and distant, but warm up to it when they get to know the individuals behind it. To that end, the exhibition includes three “snapshots in time”—interactive media installations where a scientist on screen (one of which is Pobiner herself) guides visitors through a particular archaeological puzzle. The hall also includes 24 “how do we know” graphics. Each one includes a photo of a scientist in some way affiliated with the Human Origins Program and who contributed to the exhibition content, with a first-person account of how scientists interpret evidence and reach a conclusion. Pobiner says that teachers are particularly fond of these, and sometimes ask students on field trips to find all of them.

The Hall of Human Origins includes nearly 300 objects. Most are casts, as hominin fossils are typically held in their countries of origin. There are a couple dozen originals, however, including archaeological artifacts and a Neanderthal skeleton from Shanidar Cave, in Iraq. This individual was one of several excavated in the 1950s during a collaborative project between the Smithsonian and the Iraqi Director General of Antiquities. The Iraqi government permitted this single skeleton to be held at NMNH, and it remains the only Neanderthal in the western hemisphere. Among the replicas on display is a partial skeleton of Homo floresiensis. Often called “the Hobbit” by its discoverers, this species was brand new to science when the exhibition was under development. Pobiner clued me in to an easter egg I had missed for fourteen years: the Hobbit has a gold ring on its finger.
Reconstructions

Many natural history exhibits have the advantage of large, iconic objects that grab visitor attention, like sauropods, elephants, or whales. But hominin fossils are small, often fragmentary, and difficult to interpret. They wouldn’t be able to carry an exhibition for non-specialists on their own. In order to visualize the lives of past hominins, the team turned to paleoartist John Gurche.
The Hall of Human Origins was not Gurche’s first project with the Smithsonian. Between 1980 and 1985, he painted the iconic Tower of Time for the (now retired) Fossils: History of Life exhibition, as well as a backdrop for a lungfish diorama and a series of fossil horse reconstructions. This also wasn’t his first foray into reconstructing extinct hominins. Among many other projects, Gurche was briefly attached to Potts’s first attempt to get a human evolution exhibition off the ground, and he produced a life-sized model of Lucy the Australopithecus afarensis for the Denver Museum of Nature and Science in 1996.
For the Hall of Human Origins, Gurche created a new Lucy diorama, eight full-color busts, and five bronze figures with landforms. The busts are astonishingly life-like. Each one was sculpted in clay over a replica skull—first the muscle, then the skin. These sculptures were molded in fiberglass and cast in a silicone mix that could be tinted with different skin tones. The eyeballs are acrylic, and required a painstaking 30-step process to create. Finally, the hairs (hundreds of thousands per bust) were punched in one at a time. “If people react to your sculptures by feeling a little creeped out because they sense a living presence there,” Gurche wrote, “you know you’ve done well.”

Gurche began the bronzes in a similar way, sculpting their anatomy layer by layer over a posed cast skeleton. Choosing the behavior to depict for each species was a major point of discussion for the exhibition team. Each figure needed to capture the essence of that species, while also representing a recognizable aspect of the human experience. It was decided early that Paranthropus boisei and Homo erectus should be subtly interacting, since they coexisted in Tanzania and Kenya. In the final exhibition, the Homo erectus is looking warily at Paranthropus as she carries a dead gazelle back to her family. Homo floresiensis is shown being knocked over by an unseen predator, highlighting the species’ vulnerability. And the Neanderthal woman is showing a child how to make clothing by perforating a hide with an awl and clamping it in her teeth. No detail was too small—for example, the Neanderthal woman is squatting because many Neanderthals have ankle joint wear similar to modern populations that spend a lot of time squatting.
Response

In the years since the Hall of Human Origins opened, the team that created it has gotten a good idea of which aspects are working, and which are not. The bronzes are extremely popular, both as photo ops and as interactive experiences. A display doesn’t need a button or a lever to be interactive—the bronzes are practically crying out to be touched. The fact that they share space with visitors—rather than being captured behind glass—forces people to confront them, size them up, and consider how they are like and unlike themselves. I’m particularly enchanted by the Homo heidelbergensis (top of the page), who appears to be calling visitors to interact by offering a piece of meat. The bronze figures are also toddler magnets. Even at a non-verbal age, children are drawn to them. Museum Educator Margery Gordon recalls there was some internal concern about nudity, but ultimately few, if any, visitors complained.
By timing and tracking visitors, NMNH staff have determined that the “Morphing Station” photo booth is the most popular element in the exhibition. This interactive media piece takes photos of visitors and overlays them onto the face of one of the eight busts, showing what each person might look like as a member of another species. This concept was actually proposed by the science team, and the Reich + Petch designers were surprised that they wanted something so frivolous. But in fact, the photo booth perfectly matched the team’s goal to center each visitor and encourage them to engage with their evolutionary past on their own terms.
Meanwhile, the real Neanderthal skeleton has proven to be the biggest challenge for capturing visitor attention. The development team placed it in the center of the exhibition, and hoped that it would be a must-see focal point. However, conservation requirements mean that the Neanderthal case is dimly lit, and each bone is individually packed in cushioning foam. Hard to see and harder to interpret, the disarticulated skeleton continues to be overlooked by a majority of visitors. The team has re-designed the graphics and lighting around the Neanderthal multiple times in an effort to communicate that this is a rare chance to see a real skeleton.
The educational efforts undertaken with the Hall of Human Origins did not end in 2010. A Broader Social Impacts Committee, with a rotating membership of scientists, clergy, teachers, and others, was formed in 2009 and continues to meet. In-gallery and online talks about how the study of human evolution intersects with social issues are held regularly. A 1200 square foot version of the exhibition travels to libraries, community centers, and even seminaries. And Pobiner continues to work with educators to create better tools for teaching students about evolution. Persistence, it seems, is key in ensuring the exhibition’s content continues to reach new audiences.
When the Hall of Human Origins began development, about 40% of Americans agreed that humans developed over millions of years from other forms of life. This number hadn’t meaningfully changed since Gallup and other polling organizations began asking the question in the early 1980s. But in the last decade, that number has climbed to 55%. Miller and colleagues suggest that this change is related to declining religious affiliation. It’s also possible that agenda-setting right wing lobbyists have moved on to other anti-science projects, like climate change denial and rejection of vaccines. Whether this trend continues remains to be seen, but if more people are indeed open to exploring where our species came from, then there is more need than ever for experiences like the Hall of Human Origins.
Many thanks to Human Origins Education Program Specialist Briana Pobiner and Curator of Biological Anthropology Rick Potts for speaking with me as I was writing this article. Opinions and any factual errors are my own.
References
Gurche, J. 2013. Shaping Humanity: How Science, Art, and Imagination Help Us Understand Our Origins. New Haven: Yale University Press.
Miller, J.D., Scott, E.C., Huffaker, J.S. 2021. Public acceptance of evolution in the United States, 1985–2020. Public Understanding of Science 31:2.
Pobiner, B. 2016. Accepting, understanding, teaching, and learning (human) evolution: Obstacles and opportunities. American Journal of Biological Anthropology. 159:61:232–274
Potts, R. 2010. Presenting Human Evolution to the Public: The Smithsonian’s Hall of Human Origins. Anthronotes 31:1
Scott, M. and Giusti, E. 2013. Designing Human Evolution Exhibitions: Insights from Exhibitions and Audiences. Museums and Social Issues 1:1:49–68

Minor quip, in your caption to the picture on top you identify the figure as Homo ergaster, but later in the post you say it’s Homo heidelbergensis. I’m assuming one of those was an error.
Good catch, thanks. It’s meant to be heidelbergensis.
Impressive display, well lit and uncrowded. Those artworks are impressive.
I honestly don’t see anything wrong with giving creation stories/myths a good if respectful bashing. My favorite way to do it is quite respectful, I simply point out there are so many different and unrelated ones that only really have one thing in common and that is they have a hard to define origin that probably started by the campfire in the distant past. The modern scientific work was based on the observation of physical remains from well recorded sources that have taken the test of decades of comparison.
As simply stories, many are honestly a fun read!
I agree with this sentiment. As a mythology buff, I enjoy reading creation myths, such as the Greek Theogony and the Norse Voluspa, because they are interesting and provide insight into the cultures that told them. Just don’t try touting them as historical or scientific fact.
I love a good story, but back it up with solid data and stories are usually gibberish. In oral cultures there are usually so many versions that one version from one side of the land may be quite different than the other side, even in a small nation where I live in New Zealand.
Sadly, down here science is being drowned out.
Thanks for the discussion, but honestly, I don’t think I agree (or I haven’t seen examples of what you’re describing). Speaking as generally as possible: material culture divorced from the cultural context in which it was made is meaningless, or at least incomplete. Beliefs about creation and the foundational properties of the world are often important parts of that context. Presenting these belief systems isn’t implicitly an attempt to convert someone, it is a way to provide proper understanding. It may also be a requirement for buy-in (or preferably, leadership) from members of the source community, which should be a necessary part of making any cultural exhibition.
Maybe.